| 1 |
event_inherited(); |
| 2 |
if (interact) |
| 3 |
{ |
| 4 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 5 |
is_talking = 1; |
| 6 |
with (msg) |
| 7 |
{ |
| 8 |
portrait = false; |
| 9 |
switch (other.npc_flag) |
| 10 |
{ |
| 11 |
case 0: |
| 12 |
color = true; |
| 13 |
col_modif[0] = 255; |
| 14 |
message[0] = "* 'Ay kid. The getup."; |
| 15 |
message[1] = "* I'm guessin' you're from the# Dunes eh?"; |
| 16 |
message_col[1][0] = " # Dunes "; |
| 17 |
message[2] = "* Wacky place that is."; |
| 18 |
message[3] = "* I'm probably the only other one# 'ere that's been around those# parts."; |
| 19 |
message[4] = "* Some monsters avoid it due to# the dryness and high# temperature."; |
| 20 |
message[5] = "* What's a kid like you doin'# hangin' with those wild guys,# eh?"; |
| 21 |
message[6] = "* Don't look so confused, I'm# just messin' with ya, heh heh."; |
| 22 |
other.npc_flag += 1; |
| 23 |
global.snowdin_flag[18] = 1; |
| 24 |
break; |
| 25 |
case 1: |
| 26 |
message[0] = "* You've gotta try the pancakes# 'ere."; |
| 27 |
message[1] = "* They're the main reason I# traveled all this way."; |
| 28 |
break; |
| 29 |
} |
| 30 |
} |
| 31 |
} |