1 | if (live_call()) |
2 | return global.live_result; |
3 | spawner = -4; |
4 | track_spawner = true; |
5 | soul_color = 255; |
6 | image_speed = 0.2; |
7 | idle_animation = false; |
8 | y_offset = 0; |
9 | sin_timer = 0; |
10 | soul_target_x = 180; |
11 | soul_target_y = 140; |
12 | human_alpha = 0; |