| 1 | if (live_call()) |
| 2 | return global.live_result; |
| 3 | spawner = -4; |
| 4 | track_spawner = true; |
| 5 | soul_color = 255; |
| 6 | image_speed = 0.2; |
| 7 | idle_animation = false; |
| 8 | y_offset = 0; |
| 9 | sin_timer = 0; |
| 10 | soul_target_x = 180; |
| 11 | soul_target_y = 140; |
| 12 | human_alpha = 0; |