| 1 | if (live_call()) |
| 2 | return global.live_result; |
| 3 | image_alpha = 0; |
| 4 | image_angle += 90; |
| 5 | image_xscale = 2; |
| 6 | image_yscale = 2; |
| 7 | y_target = 240 + (240 - y); |
| 8 | bullet_number = 10; |
| 9 | route_distance = abs(y_target - ystart); |
| 10 | spawn_point_inc = route_distance / bullet_number; |
| 11 | current_spawn_point = spawn_point_inc; |
| 12 | if (y > 320) |
| 13 | { |
| 14 | vspeed = -7; |
| 15 | } |
| 16 | else |
| 17 | { |
| 18 | image_xscale *= -1; |
| 19 | vspeed = 7; |
| 20 | } |
| 21 | if (x < 320) |
| 22 | image_yscale *= -1; |