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gml_Object_obj_battle_enemy_attack_asgore_warning_Alarm_1

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1
if (live_call())
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    return global.live_result;
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var battle_box = 3154;
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for (var i = 0; i < 20; i++)
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{
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    var bullet = instance_create_depth(irandom_range(bbox_left, bbox_right), irandom_range(battle_box.bbox_top - 10, battle_box.bbox_top - 100), -100, obj_battle_enemy_attack_asgore_warning_flame);
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    bullet.vspeed = 12;
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}
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for (var i = 0; i < 20; i++)
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{
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    var bullet = instance_create_depth(irandom_range(bbox_left, bbox_right), irandom_range(battle_box.bbox_bottom + 10, battle_box.bbox_bottom + 100), -100, obj_battle_enemy_attack_asgore_warning_flame);
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    bullet.vspeed = -12;
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}
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audio_play_sound(snd_soul_gameover_hit_break, 1, 0);
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instance_destroy();