1 |
if (live_call()) |
2 |
return global.live_result; |
3 |
var battle_box = 3154; |
4 |
if (dir_start == -1) |
5 |
{ |
6 |
dir_start = gravity_direction; |
7 |
image_angle = dir_start - 270; |
8 |
} |
9 |
if (image_alpha < 1) |
10 |
{ |
11 |
image_alpha += 0.2; |
12 |
} |
13 |
else if (noloop == false) |
14 |
{ |
15 |
var base_speed = 12; |
16 |
switch (gravity_direction) |
17 |
{ |
18 |
case 0: |
19 |
break; |
20 |
case 180: |
21 |
break; |
22 |
case 90: |
23 |
break; |
24 |
case 270: |
25 |
break; |
26 |
} |
27 |
gravity = 0.5; |
28 |
noloop = true; |
29 |
} |
30 |
if (noloop == true && dir_switch == false) |
31 |
{ |
32 |
if (bomb_collision_check()) |
33 |
{ |
34 |
dir_switch = true; |
35 |
var angle_dif = angle_difference(gravity_direction, point_direction(x, y, obj_heart_battle_fighting_parent.x, obj_heart_battle_fighting_parent.y)); |
36 |
gravity_direction -= (angle_dif * 0.01); |
37 |
} |
38 |
} |
39 |
if (dir_switch) |
40 |
{ |
41 |
var angle_dif = angle_difference(gravity_direction, dir_start - 180); |
42 |
gravity_direction -= (angle_dif * 0.5); |
43 |
gravity = 0.8; |
44 |
if (abs(angle_dif) <= 1 && speed > 1) |
45 |
{ |
46 |
if (bomb_collision_check() && !destroy_check) |
47 |
{ |
48 |
audio_play_sound(snd_bullet_warning, 1, 0); |
49 |
destroy_check = true; |
50 |
image_blend = c_red; |
51 |
alarm[0] = 3; |
52 |
} |
53 |
} |
54 |
} |
55 |
if (destroy_check == true) |
56 |
{ |
57 |
destroy_timer--; |
58 |
if (destroy_timer <= 0) |
59 |
instance_destroy(); |
60 |
} |
61 |
|
62 |
function bomb_collision_check() |
63 |
{ |
64 |
if (dir_start == 90 || dir_start == 270) |
65 |
{ |
66 |
if (collision_line(x - 900, y, x + 900, y, obj_heart_battle_fighting_parent, false, true)) |
67 |
return true; |
68 |
} |
69 |
else if (dir_start == 0 || dir_start == 180) |
70 |
{ |
71 |
if (collision_line(x, y - 900, x, y + 900, obj_heart_battle_fighting_parent, false, true)) |
72 |
return true; |
73 |
} |
74 |
} |
75 |
|
76 |
speed = clamp(speed, 0, speed_max); |