1 |
if (live_call()) |
2 |
return global.live_result; |
3 |
var battle_box = 3154; |
4 |
var ball_offset = 30; |
5 |
var bomb = -4; |
6 |
switch (attack_tick) |
7 |
{ |
8 |
case 30: |
9 |
var ball = instance_create_depth(battle_box.bbox_left - 10, battle_box.bbox_top - 10, -100, obj_battle_enemy_attack_axis_energy_ball_boss_geno); |
10 |
ball.alarm[0] = 30; |
11 |
ball.direction = 315; |
12 |
break; |
13 |
case 60: |
14 |
var ball = instance_create_depth(battle_box.bbox_right + 10, battle_box.bbox_top - 10, -100, obj_battle_enemy_attack_axis_energy_ball_boss_geno); |
15 |
ball.alarm[0] = 30; |
16 |
ball.direction = 225; |
17 |
break; |
18 |
case 125: |
19 |
bomb = instance_create_depth(battle_box.bbox_left - 30, battle_box.y, -100, obj_battle_enemy_attack_axis_bomb_geno); |
20 |
break; |
21 |
case 160: |
22 |
var ball = instance_create_depth(battle_box.bbox_right + 20, battle_box.y, -100, obj_battle_enemy_attack_axis_energy_ball_boss_geno); |
23 |
ball.alarm[0] = 60; |
24 |
ball.direction = 180; |
25 |
break; |
26 |
case 180: |
27 |
var ball = instance_create_depth(battle_box.x + 30, battle_box.bbox_top - 20, -100, obj_battle_enemy_attack_axis_energy_ball_boss_geno); |
28 |
ball.alarm[0] = 60; |
29 |
ball.direction = 225; |
30 |
ball = instance_create_depth(battle_box.x + 30, battle_box.bbox_bottom + 20, -100, obj_battle_enemy_attack_axis_energy_ball_boss_geno); |
31 |
ball.alarm[0] = 60; |
32 |
ball.direction = 135; |
33 |
break; |
34 |
case 215: |
35 |
bomb = instance_create_depth(battle_box.x, battle_box.bbox_top - 20, -100, obj_battle_enemy_attack_axis_bomb_geno); |
36 |
break; |
37 |
case 280: |
38 |
instance_destroy(); |
39 |
break; |
40 |
} |
41 |
if (bomb != -4) |
42 |
{ |
43 |
if (bomb.x < battle_box.bbox_left) |
44 |
bomb.gravity_direction = 0; |
45 |
if (bomb.x > battle_box.bbox_right) |
46 |
bomb.gravity_direction = 180; |
47 |
if (bomb.y > battle_box.bbox_bottom) |
48 |
bomb.gravity_direction = 90; |
49 |
if (bomb.y < battle_box.bbox_top) |
50 |
bomb.gravity_direction = 270; |
51 |
} |
52 |
attack_tick += 1; |