| 1 | if (live_call()) |
| 2 | return global.live_result; |
| 3 | with (obj_battle_enemy_attack_axis_turret_circling_geno) |
| 4 | instance_destroy(); |
| 5 | with (obj_battle_enemy_attack_axis_turret_bullet_geno) |
| 6 | instance_destroy(); |
| 7 | with (obj_battlebox_controller_axis) |
| 8 | event_user(0); |