scene = -1
cutscene_timer = 0
image_speed = 0
image_index = 0
image_alpha = 0
image_xscale = 2.5
image_yscale = 2.5
alarm[0] = 2gml_Object_obj_battle_enemy_attack_axis_hand_Alarm_0.gmlscene = 0 audio_play_sound(snd_undertale_appear, 1, 0)