| 1 | if (live_call()) |
| 2 | return global.live_result; |
| 3 | if (image_index >= (image_number - 1)) |
| 4 | { |
| 5 | image_alpha = 0; |
| 6 | if (!alarm[1]) |
| 7 | alarm[1] = spawn_delay; |
| 8 | } |
| 9 | if (image_index >= 3 && !audio_noloop) |
| 10 | { |
| 11 | audio_noloop = true; |
| 12 | var twinkle = audio_play_sound(snd_axis_twinkle, 1, 0); |
| 13 | audio_sound_pitch(twinkle, random_range(0.8, 1.2)); |
| 14 | audio_sound_gain(twinkle, 0.7, 0); |
| 15 | } |