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gml_Object_obj_battle_enemy_attack_bigfrog_villainfly_Create_0

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1
event_inherited();
2
x_target = irandom_range(battle_box.bbox_right - 40, battle_box.x + 40);
3
target_bounds_left = battle_box.bbox_left + 20;
4
target_bounds_right = battle_box.x;
5
target_object = 429;
6
scene = -1;
7
alarm[1] = 30;