Undertale Yellow script viewer

← back to main script listing

gml_Object_obj_battle_enemy_attack_bowll_bull_dust_Step_0

(view raw script w/o annotations or w/e)
1
if (!instance_exists(id_bull))
2
{
3
    instance_destroy();
4
    exit;
5
}
6
image_xscale += image_xscale_inc;
7
image_yscale += image_yscale_inc;
8
imagea_normal -= 0.05;
9
if (imagea_normal <= 0)
10
{
11
    instance_destroy();
12
    exit;
13
}
14
image_alpha = imagea_normal * id_bull.image_alpha;
15
depth = depth_default - image_xscale;