| 1 | if (live_call()) |
| 2 | return global.live_result; |
| 3 | if (!instance_exists(obj_dialogue_box_battle_transformation_any)) |
| 4 | { |
| 5 | instance_destroy(); |
| 6 | exit; |
| 7 | } |
| 8 | var battle_box = 3154; |
| 9 | if (speed == 0) |
| 10 | { |
| 11 | x = battle_box.x + lengthdir_x(bullet_dist, bullet_dir); |
| 12 | y = battle_box.y + lengthdir_y(bullet_dist, bullet_dir); |
| 13 | } |