| 1 |
if (fade == false && image_alpha < 1) |
| 2 |
{ |
| 3 |
if (image_alpha < 1) |
| 4 |
{ |
| 5 |
image_alpha += 0.1; |
| 6 |
if (image_alpha >= 1) |
| 7 |
{ |
| 8 |
image_alpha = 1; |
| 9 |
move = true; |
| 10 |
audio_play_sound(snd_undyne_spear_fly, 20, false); |
| 11 |
} |
| 12 |
} |
| 13 |
} |
| 14 |
if (move == true) |
| 15 |
{ |
| 16 |
for (i = 0; i < attack_mult; i++) |
| 17 |
{ |
| 18 |
if (bd_dist_passed == true) |
| 19 |
image_angle -= (attack_direction * angle_increase); |
| 20 |
x += lengthdir_x(attack_speed, image_angle); |
| 21 |
y += lengthdir_y(attack_speed, image_angle); |
| 22 |
if (abs(x - default_x) >= bd_dist_min) |
| 23 |
bd_dist_passed = true; |
| 24 |
if (bd_dist_passed == true && place_meeting(x, y, obj_attack_boundary_box)) |
| 25 |
{ |
| 26 |
move = false; |
| 27 |
alarm[0] = fade_alarm; |
| 28 |
break; |
| 29 |
} |
| 30 |
} |
| 31 |
} |
| 32 |
if (fade == true) |
| 33 |
{ |
| 34 |
if (image_alpha > 0) |
| 35 |
{ |
| 36 |
image_alpha -= 0.1; |
| 37 |
if (image_alpha <= 0) |
| 38 |
instance_destroy(); |
| 39 |
} |
| 40 |
} |