| 1 |
if (launched == false) |
| 2 |
{ |
| 3 |
x += lengthdir_x(prep_speed, image_angle); |
| 4 |
y += lengthdir_y(prep_speed, image_angle); |
| 5 |
} |
| 6 |
else |
| 7 |
{ |
| 8 |
if (move == true) |
| 9 |
{ |
| 10 |
for (i = 0; i < attack_mult; i++) |
| 11 |
{ |
| 12 |
x += lengthdir_x(attack_speed, image_angle); |
| 13 |
y += lengthdir_y(attack_speed, image_angle); |
| 14 |
if (place_meeting(x, y, obj_attack_boundary_box)) |
| 15 |
{ |
| 16 |
move = false; |
| 17 |
alarm[0] = fade_alarm; |
| 18 |
break; |
| 19 |
} |
| 20 |
} |
| 21 |
} |
| 22 |
if (fade == true) |
| 23 |
{ |
| 24 |
if (image_alpha > 0) |
| 25 |
{ |
| 26 |
image_alpha -= 0.1; |
| 27 |
if (image_alpha <= 0) |
| 28 |
instance_destroy(); |
| 29 |
} |
| 30 |
} |
| 31 |
} |