| 1 | if (image_alpha < 1 && can_move == false) |
| 2 | { |
| 3 | image_alpha += 0.1; |
| 4 | if (image_alpha > 1) |
| 5 | image_alpha = 1; |
| 6 | if (image_alpha == 1) |
| 7 | { |
| 8 | image_speed = 0.5; |
| 9 | can_move = true; |
| 10 | } |
| 11 | } |
| 12 | if (can_move == true) |
| 13 | { |
| 14 | if (reverse == true) |
| 15 | { |
| 16 | if (abs(starting_position_x - x) < abs(x_speed * 3)) |
| 17 | x -= (x_speed / 2); |
| 18 | else |
| 19 | reverse = false; |
| 20 | } |
| 21 | else |
| 22 | { |
| 23 | x += x_speed; |
| 24 | } |
| 25 | } |
| 26 | if (place_meeting(x, y, obj_dialogue_box_battle_transformation_any)) |
| 27 | can_vanish = true; |
| 28 | if (!place_meeting(x, y, obj_dialogue_box_battle_transformation_any) && can_vanish == true) |
| 29 | { |
| 30 | if (image_alpha > 0) |
| 31 | { |
| 32 | image_alpha -= 0.1; |
| 33 | if (image_alpha < 0) |
| 34 | image_alpha = 0; |
| 35 | if (image_alpha == 0) |
| 36 | instance_destroy(); |
| 37 | } |
| 38 | } |