1 | if (live_call()) |
2 | return global.live_result; |
3 | bullet_number_max = 12; |
4 | bullet_number_current = 0; |
5 | bullet_speed = 6; |
6 | attack_dir = irandom_range(0, 360); |
7 | timer = 0; |
8 | scene = 0; |
9 | cutscene_timer = 0; |
10 | _speed_perc = 1; |
11 | hint_alpha = 0; |
12 | hint_draw = false; |
13 | if (!instance_exists(obj_ceroba_transform_slowdown)) |
14 | instance_create_depth(0, 0, -10000, obj_ceroba_transform_slowdown); |