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gml_Object_obj_battle_enemy_attack_ceroba_flower_exploding_Create_0

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1
image_xscale = 0;
2
image_yscale = 0;
3
image_speed = 1/3;
4
attack_flower_stage = 0;
5
attack_flower_timer_max = 3;
6
attack_flower_timer = 0;
7
attack_flower_beep_count = 3;
8
ring_object = -4;