1 | if (counter_current >= counter_max) |
2 | { |
3 | instance_destroy(); |
4 | exit; |
5 | } |
6 | counter_current += 1; |
7 | if (instance_exists(obj_battle_enemy_attack_ceroba_fire_circle_fireball)) |
8 | obj_battle_enemy_attack_ceroba_fire_circle_fireball.image_blend = c_red; |