bullet_number = 6
timer = 0
can_move = false
move_speed = 4
image_alpha = 0
image_speed = 0.2
alarm[1] = 60gml_Object_obj_battle_enemy_attack_ceroba_flower_spiral_spawner_Alarm_1.gmlcan_move = true
dir = choose("down", "left", "right", "up")