bullet_number = 6;
timer = 0;
can_move = false;
move_speed = 4;
image_alpha = 0;
image_speed = 0.2;
alarm[1] = 60;gml_Object_obj_battle_enemy_attack_ceroba_flower_spiral_spawner_Alarm_1.gmlcan_move = true;
dir = choose("down", "left", "right", "up");