1 | if (live_call()) |
2 | return global.live_result; |
3 | bullet_number[0] = 3; |
4 | bullet_number[1] = 4; |
5 | bullet_speed[0] = 3; |
6 | bullet_speed[1] = 5; |
7 | bullet_spread = 12; |
8 | can_move = false; |
9 | current_position = 3; |
10 | timer = 0; |
11 | bullet_count = 3; |
12 | fade_out = false; |
13 | target_x = 320; |
14 | target_y = 320; |
15 | image_alpha = 0; |
16 | image_speed = 0.2; |
17 | bullet_spread_inc = true; |
18 | bullet_spread_amount = 14; |
19 | bullet_pattern_current = 1; |