1 |
switch (counter_current) |
2 |
{ |
3 |
case 0: |
4 |
with (instance_create(320, room_height + 60, obj_battle_enemy_attack_ceroba_jumping_flower)) |
5 |
ring_object = 2725; |
6 |
counter_timer = 35; |
7 |
counter_current++; |
8 |
break; |
9 |
case 1: |
10 |
if (counter_timer > 0) |
11 |
{ |
12 |
counter_timer--; |
13 |
exit; |
14 |
} |
15 |
with (instance_create(370, room_height + 60, obj_battle_enemy_attack_ceroba_jumping_flower)) |
16 |
ring_object = 2727; |
17 |
counter_timer = 20; |
18 |
counter_current++; |
19 |
break; |
20 |
case 2: |
21 |
if (counter_timer > 0) |
22 |
{ |
23 |
counter_timer--; |
24 |
exit; |
25 |
} |
26 |
with (instance_create(270, room_height + 60, obj_battle_enemy_attack_ceroba_jumping_flower)) |
27 |
ring_object = 2725; |
28 |
counter_timer = 40; |
29 |
counter_current++; |
30 |
break; |
31 |
case 3: |
32 |
if (counter_timer > 0) |
33 |
{ |
34 |
counter_timer--; |
35 |
exit; |
36 |
} |
37 |
with (instance_create(250, room_height + 60, obj_battle_enemy_attack_ceroba_jumping_flower)) |
38 |
ring_object = 2727; |
39 |
with (instance_create(390, room_height + 60, obj_battle_enemy_attack_ceroba_jumping_flower)) |
40 |
ring_object = 2725; |
41 |
counter_timer = 130; |
42 |
counter_current++; |
43 |
break; |
44 |
case 4: |
45 |
if (counter_timer > 0) |
46 |
{ |
47 |
counter_timer--; |
48 |
exit; |
49 |
} |
50 |
instance_destroy(); |
51 |
break; |
52 |
} |