1 | if (live_call()) |
2 | return global.live_result; |
3 | instance_destroy(obj_battle_enemy_attack_ceroba_flower_barrage_black_hole); |
4 | instance_destroy(obj_battle_enemy_attack_ceroba_flower_barrage_black_hole_dmg); |
5 | instance_destroy(obj_battle_enemy_attack_ceroba_barrage_warning); |