if (!instance_exists(obj_ceroba_attack_fire_mask))
{
if (!alarm[0] && global.hotland_flag[2] == 0)
alarm[0] = 45;gml_Object_obj_battle_enemy_attack_ceroba_phase_2_mask_Alarm_0.gmlinstance_create_depth(choose(battle_box.bbox_left, battle_box.bbox_right), battle_box.bbox_top - 40, -100, obj_ceroba_attack_fire_mask);
}