| 1 | if (live_call()) |
| 2 | return global.live_result; |
| 3 | instance_destroy(obj_battle_enemy_attack_ceroba_phase_2_p1_obstacles); |
| 4 | instance_destroy(obj_ceroba_attack_bell_obstacle); |
| 5 | instance_destroy(obj_ceroba_attack_fireball_obstacle); |