| 1 |
if (live_call()) |
| 2 |
return global.live_result; |
| 3 |
global.battle_phase = 2; |
| 4 |
obj_ceroba_body.anim_loop_time = room_speed * 3; |
| 5 |
obj_ceroba_body.sprite_index = spr_ceroba_phase_switch; |
| 6 |
obj_ceroba_body.image_speed = 1/3; |
| 7 |
obj_ceroba_staff.image_alpha = 0; |
| 8 |
obj_ceroba_ponytail.image_alpha = 0; |
| 9 |
obj_ceroba_hand_left.image_alpha = 0; |
| 10 |
obj_ceroba_hand_right.image_alpha = 0; |
| 11 |
obj_ceroba_head.image_alpha = 0; |
| 12 |
scr_audio_fade_outscr_audio_fade_outfunction scr_audio_fade_out(arg0, arg1)
{
var snd = arg0;
var fade_len = arg1;
if (!audio_is_playing(snd))
return false;
audio_sound_gain(snd, 0, fade_len);
if (instance_exists(obj_audio_fade_helper))
{
with (obj_audio_fade_helper)
{
if (audio_to_fade == snd)
return false;
}
}
with (instance_create(0, 0, obj_audio_fade_helper))
audio_to_fade = snd;
} (206, 500); |
| 13 |
audio_play_sound(snd_ceroba_staff_spin, 1, 0); |