1 |
var _color_current = make_color_rgb(255, color_number_current, color_number_current); |
2 |
if (instance_exists(obj_dialogue_box_battle_transformation_any)) |
3 |
{ |
4 |
with (obj_dialogue_box_battle_transformation_any) |
5 |
{ |
6 |
draw_sprite_ext(sprite_index, image_index, x, y, image_xscale, image_yscale, 0, _color_current, 1); |
7 |
draw_rectangle_colour(bbox_left, bbox_top, bbox_left + 4, bbox_bottom, _color_current, _color_current, _color_current, _color_current, false); |
8 |
draw_rectangle_colour(bbox_right - 4, bbox_top, bbox_right, bbox_bottom, _color_current, _color_current, _color_current, _color_current, false); |
9 |
draw_rectangle_colour(bbox_left, bbox_top, bbox_right, bbox_top + 4, _color_current, _color_current, _color_current, _color_current, false); |
10 |
draw_rectangle_colour(bbox_left, bbox_bottom - 4, bbox_right, bbox_bottom, _color_current, _color_current, _color_current, _color_current, false); |
11 |
} |
12 |
} |
13 |
if (instance_exists(obj_dialogue_box_battle_transformation_any_out)) |
14 |
{ |
15 |
with (obj_dialogue_box_battle_transformation_any_out) |
16 |
{ |
17 |
draw_sprite_ext(sprite_index, image_index, x, y, image_xscale, image_yscale, 0, _color_current, 1); |
18 |
draw_rectangle_colour(bbox_left, bbox_top, bbox_left + 4, bbox_bottom, _color_current, _color_current, _color_current, _color_current, false); |
19 |
draw_rectangle_colour(bbox_right - 4, bbox_top, bbox_right, bbox_bottom, _color_current, _color_current, _color_current, _color_current, false); |
20 |
draw_rectangle_colour(bbox_left, bbox_top, bbox_right, bbox_top + 4, _color_current, _color_current, _color_current, _color_current, false); |
21 |
draw_rectangle_colour(bbox_left, bbox_bottom - 4, bbox_right, bbox_bottom, _color_current, _color_current, _color_current, _color_current, false); |
22 |
} |
23 |
} |
24 |
if (instance_exists(obj_dialogue_box_battle_transformation_any_in)) |
25 |
{ |
26 |
with (obj_dialogue_box_battle_transformation_any_in) |
27 |
{ |
28 |
draw_sprite_ext(sprite_index, image_index, x, y, image_xscale, image_yscale, 0, _color_current, 1); |
29 |
draw_rectangle_colour(bbox_left, bbox_top, bbox_left + 4, bbox_bottom, _color_current, _color_current, _color_current, _color_current, false); |
30 |
draw_rectangle_colour(bbox_right - 4, bbox_top, bbox_right, bbox_bottom, _color_current, _color_current, _color_current, _color_current, false); |
31 |
draw_rectangle_colour(bbox_left, bbox_top, bbox_right, bbox_top + 4, _color_current, _color_current, _color_current, _color_current, false); |
32 |
draw_rectangle_colour(bbox_left, bbox_bottom - 4, bbox_right, bbox_bottom, _color_current, _color_current, _color_current, _color_current, false); |
33 |
} |
34 |
} |
35 |
if (instance_exists(obj_dialogue_box_battle_transformation_attack)) |
36 |
{ |
37 |
with (obj_dialogue_box_battle_transformation_attack) |
38 |
{ |
39 |
draw_sprite_ext(sprite_index, image_index, x, y, image_xscale, image_yscale, 0, _color_current, 1); |
40 |
draw_rectangle_colour(bbox_left, bbox_top, bbox_left + 4, bbox_bottom, _color_current, _color_current, _color_current, _color_current, false); |
41 |
draw_rectangle_colour(bbox_right - 4, bbox_top, bbox_right, bbox_bottom, _color_current, _color_current, _color_current, _color_current, false); |
42 |
draw_rectangle_colour(bbox_left, bbox_top, bbox_right, bbox_top + 4, _color_current, _color_current, _color_current, _color_current, false); |
43 |
draw_rectangle_colour(bbox_left, bbox_bottom - 4, bbox_right, bbox_bottom, _color_current, _color_current, _color_current, _color_current, false); |
44 |
} |
45 |
} |
46 |
if (instance_exists(obj_dialogue_box_battle)) |
47 |
{ |
48 |
with (obj_dialogue_box_battle) |
49 |
{ |
50 |
draw_set_alpha(image_alpha); |
51 |
draw_self(); |
52 |
draw_sprite_ext(sprite_index, image_index, x, y, image_xscale, image_yscale, 0, _color_current, 1); |
53 |
draw_rectangle_colour(bbox_left, bbox_top, bbox_left + 4, bbox_bottom, _color_current, _color_current, _color_current, _color_current, false); |
54 |
draw_rectangle_colour(bbox_right - 4, bbox_top, bbox_right, bbox_bottom, _color_current, _color_current, _color_current, _color_current, false); |
55 |
draw_rectangle_colour(bbox_left, bbox_top, bbox_right, bbox_top + 4, _color_current, _color_current, _color_current, _color_current, false); |
56 |
draw_rectangle_colour(bbox_left, bbox_bottom - 4, bbox_right, bbox_bottom, _color_current, _color_current, _color_current, _color_current, false); |
57 |
draw_set_alpha(1); |
58 |
} |
59 |
} |