| 1 |
var breath_percentage; |
| 2 |
if (instance_exists(obj_ceroba_body)) |
| 3 |
{ |
| 4 |
breath_percentage = (obj_ceroba_body.anim_stretch_current - 1) / (obj_ceroba_body.anim_stretch_max - 1); |
| 5 |
} |
| 6 |
else |
| 7 |
{ |
| 8 |
instance_destroy(); |
| 9 |
exit; |
| 10 |
} |
| 11 |
color_number_current = 200 - (breath_percentage * 200); |
| 12 |
if (instance_exists(obj_heart_battle_fighting_parent)) |
| 13 |
{ |
| 14 |
if (obj_heart_battle_fighting_parent.bbox_left <= (obj_dialogue_box_battle_transformation_any.bbox_left + 5) || obj_heart_battle_fighting_parent.bbox_right >= (obj_dialogue_box_battle_transformation_any.bbox_right - 5) || obj_heart_battle_fighting_parent.bbox_bottom >= (obj_dialogue_box_battle_transformation_any.bbox_bottom - 5) || obj_heart_battle_fighting_parent.bbox_top <= (obj_dialogue_box_battle_transformation_any.bbox_top + 5)) |
| 15 |
{ |
| 16 |
if (obj_heart_battle_fighting_parent.vulnerable == true) |
| 17 |
{ |
| 18 |
with (obj_heart_battle_fighting_parent) |
| 19 |
{ |
| 20 |
if (global.current_pp_self > 0) |
| 21 |
{ |
| 22 |
instance_create(x, y, obj_heart_battle_effect_expand); |
| 23 |
for (i = 0; i < 5; i++) |
| 24 |
instance_create(x, y, obj_heart_battle_effect_shard); |
| 25 |
global.current_pp_self -= 1; |
| 26 |
audio_play_sound(snd_mirrorbreak1, 20, false); |
| 27 |
} |
| 28 |
else |
| 29 |
{ |
| 30 |
global.max_hp_self -= 3; |
| 31 |
global.current_hp_self -= 3; |
| 32 |
audio_play_sound(snd_ceroba_hurt_red, 1, 0); |
| 33 |
} |
| 34 |
vulnerable = false; |
| 35 |
global.hit_self = true; |
| 36 |
alarm[0] |
| 37 |
} |
| 38 |
} |
| 39 |
} |
| 40 |
} |