1 |
var breath_percentage; |
2 |
if (instance_exists(obj_ceroba_body)) |
3 |
{ |
4 |
breath_percentage = (obj_ceroba_body.anim_stretch_current - 1) / (obj_ceroba_body.anim_stretch_max - 1); |
5 |
} |
6 |
else |
7 |
{ |
8 |
instance_destroy(); |
9 |
exit; |
10 |
} |
11 |
color_number_current = 200 - (breath_percentage * 200); |
12 |
if (instance_exists(obj_heart_battle_fighting_parent)) |
13 |
{ |
14 |
if (obj_heart_battle_fighting_parent.bbox_left <= (obj_dialogue_box_battle_transformation_any.bbox_left + 5) || obj_heart_battle_fighting_parent.bbox_right >= (obj_dialogue_box_battle_transformation_any.bbox_right - 5) || obj_heart_battle_fighting_parent.bbox_bottom >= (obj_dialogue_box_battle_transformation_any.bbox_bottom - 5) || obj_heart_battle_fighting_parent.bbox_top <= (obj_dialogue_box_battle_transformation_any.bbox_top + 5)) |
15 |
{ |
16 |
if (obj_heart_battle_fighting_parent.vulnerable == true) |
17 |
{ |
18 |
with (obj_heart_battle_fighting_parent) |
19 |
{ |
20 |
if (global.current_pp_self > 0) |
21 |
{ |
22 |
instance_create(x, y, obj_heart_battle_effect_expand); |
23 |
for (i = 0; i < 5; i++) |
24 |
instance_create(x, y, obj_heart_battle_effect_shard); |
25 |
global.current_pp_self -= 1; |
26 |
audio_play_sound(snd_mirrorbreak1, 20, false); |
27 |
} |
28 |
else |
29 |
{ |
30 |
global.max_hp_self -= 3; |
31 |
global.current_hp_self -= 3; |
32 |
audio_play_sound(snd_ceroba_hurt_red, 1, 0); |
33 |
} |
34 |
vulnerable = false; |
35 |
global.hit_self = true; |
36 |
alarm[0] |
37 |
} |
38 |
} |
39 |
} |
40 |
} |