| 1 | 
        var _color_current = make_color_rgb(255, color_number_current, color_number_current);  | 
    
    
    
        | 2 | 
        draw_set_font(fnt_mars_needs_cunnilingus);  | 
    
    
    
        | 3 | 
        if (player_hp_max_start != global.max_hp_self)  | 
    
    
    
        | 4 | 
        { | 
    
    
    
        | 5 | 
            var current_hp_width = string_width(string_hash_to_newline(string(global.current_hp_self) + " / "));  | 
    
    
    
        | 6 | 
            if (global.current_hp_self < 10 && global.current_hp_self > -10)  | 
    
    
    
        | 7 | 
            { | 
    
    
    
        | 8 | 
                current_hp_width = string_width(string_hash_to_newline("0" + string(global.current_hp_self) + " / ")); | 
    
    
    
        | 9 | 
                draw_text_colour(((314 + obj_battle_hp_max_self.sprite_width) - 25) + current_hp_width, 400, string_hash_to_newline(string(global.max_hp_self)), _color_current, _color_current, _color_current, _color_current, global.image_alpha_enemy_attacking);  | 
    
    
    
        | 10 | 
            }  | 
    
    
    
        | 11 | 
            else  | 
    
    
    
        | 12 | 
            { | 
    
    
    
        | 13 | 
                draw_text_colour(((314 + obj_battle_hp_max_self.sprite_width) - 25) + current_hp_width, 400, string_hash_to_newline(string(global.max_hp_self)), _color_current, _color_current, _color_current, _color_current, global.image_alpha_enemy_attacking);  | 
    
    
    
        | 14 | 
            }  | 
    
    
    
        | 15 | 
        }  |