|
1
|
var _color_current = make_color_rgb(255, color_number_current, color_number_current);
|
|
2
|
draw_set_font(fnt_mars_needs_cunnilingus);
|
|
3
|
if (player_hp_max_start != global.max_hp_self)
|
|
4
|
{
|
|
5
|
var current_hp_width = string_width(string_hash_to_newline(string(global.current_hp_self) + " / "));
|
|
6
|
if (global.current_hp_self < 10 && global.current_hp_self > -10)
|
|
7
|
{
|
|
8
|
current_hp_width = string_width(string_hash_to_newline("0" + string(global.current_hp_self) + " / "));
|
|
9
|
draw_text_colour(((314 + obj_battle_hp_max_self.sprite_width) - 25) + current_hp_width, 400, string_hash_to_newline(string(global.max_hp_self)), _color_current, _color_current, _color_current, _color_current, global.image_alpha_enemy_attacking);
|
|
10
|
}
|
|
11
|
else
|
|
12
|
{
|
|
13
|
draw_text_colour(((314 + obj_battle_hp_max_self.sprite_width) - 25) + current_hp_width, 400, string_hash_to_newline(string(global.max_hp_self)), _color_current, _color_current, _color_current, _color_current, global.image_alpha_enemy_attacking);
|
|
14
|
}
|
|
15
|
}
|