1 | if (live_call()) |
2 | return global.live_result; |
3 | with (obj_battle_enemy_attack_cactony_needle_green_white) |
4 | event_user(0); |
5 | with (obj_battle_enemy_attack_cactony_needle_green_white) |
6 | event_user(1); |
7 | with (obj_battle_enemy_attack_cactony_needle_green_white) |
8 | event_user(2); |