if (no_loop_destroy == false && weed_count >= weed_max && !instance_exists(obj_battle_enemy_attack_dunebud_tumbleweeds_tumbleweed))
{
alarm[1] = destroy_alarm;gml_Object_obj_battle_enemy_attack_dunebud_tumbleweeds_creator_Alarm_1.gmlinstance_destroy();
no_loop_destroy = true;
}