if (no_loop_destroy == false && weed_count >= weed_max && (!instance_exists(obj_battle_enemy_attack_dunebud_tumbleweeds_tumbleweed)))
{
alarm[1] = destroy_alarmgml_Object_obj_battle_enemy_attack_dunebud_tumbleweeds_creator_Alarm_1.gmlinstance_destroy()
no_loop_destroy = true
}