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gml_Object_obj_battle_enemy_attack_eq_visualizer_Draw_0

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if (live_call())
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    return global.live_result;
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var box = 3154;
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draw_set_color(c_white);
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for (var i = 0; i < eq_bar_number; i++)
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{
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    var xx = box.bbox_left + 6 + ((i + 1) * eq_bar_gap) + (eq_bar_width * i);
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    var yy = box.bbox_bottom - 6;
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    yy_2 = yy - eq_bar_height[i];
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    draw_rectangle_color(xx, yy, xx + eq_bar_width, yy_2, c_gray, c_gray, c_white, c_white, false);
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    if (eq_bar_draw_warning_bars == true)
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    {
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        yy_2 = yy - eq_bar_height_target[i];
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        draw_set_alpha(0.3);
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        draw_rectangle_color(xx, yy, xx + eq_bar_width, yy_2, c_red, c_red, c_red, c_red, false);
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        draw_set_alpha(1);
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    }
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}