| 1 |
if (image_alpha < 1 && can_move == false) |
| 2 |
{ |
| 3 |
image_alpha += 0.1; |
| 4 |
if (image_alpha > 1) |
| 5 |
image_alpha = 1; |
| 6 |
if (image_alpha == 1) |
| 7 |
can_move = true; |
| 8 |
} |
| 9 |
if (instance_exists(obj_dialogue_box_battle_transformation_any) && no_loop_switch_y == false) |
| 10 |
{ |
| 11 |
if (y >= (obj_dialogue_box_battle_transformation_any.y - 4) && y <= (obj_dialogue_box_battle_transformation_any.y + 4)) |
| 12 |
{ |
| 13 |
starting_position_y = y; |
| 14 |
max_rise_y = max_rise_y / 2; |
| 15 |
time_elapsed_y = 0; |
| 16 |
time_increase_y *= 2; |
| 17 |
no_loop_switch_y = true; |
| 18 |
} |
| 19 |
} |
| 20 |
if (can_move == true) |
| 21 |
{ |
| 22 |
if (object_index != obj_battle_enemy_attack_flier_fire_middle) |
| 23 |
{ |
| 24 |
game_maker_cannot_do_math_x = power((time_elapsed_x / ((time_max_x / 2) * (1 / sqrt(max_rise_x)))) - sqrt(max_rise_x), 2); |
| 25 |
animation_disjoint_x = sign_modifier_x * (max_rise_x - round(game_maker_cannot_do_math_x)); |
| 26 |
time_elapsed_x += time_increase_x; |
| 27 |
if (time_elapsed_x >= time_max_x) |
| 28 |
{ |
| 29 |
time_elapsed_x = 0; |
| 30 |
sign_modifier_x = -sign_modifier_x; |
| 31 |
} |
| 32 |
x = starting_position_x + animation_disjoint_x; |
| 33 |
} |
| 34 |
else |
| 35 |
{ |
| 36 |
x = starting_position_x; |
| 37 |
} |
| 38 |
game_maker_cannot_do_math_y = power((time_elapsed_y / ((time_max_y / 2) * (1 / sqrt(max_rise_y)))) - sqrt(max_rise_y), 2); |
| 39 |
animation_disjoint_y = sign_modifier_y * (max_rise_y - round(game_maker_cannot_do_math_y)); |
| 40 |
time_elapsed_y += time_increase_y; |
| 41 |
if (time_elapsed_y >= time_max_y) |
| 42 |
{ |
| 43 |
time_elapsed_y = 0; |
| 44 |
sign_modifier_y = -sign_modifier_y; |
| 45 |
} |
| 46 |
y = starting_position_y + animation_disjoint_y; |
| 47 |
} |