var box = obj_dialogue_box_battle_transformation_any
with (obj_heart_battle_fighting_red)
y = box.y + 40
alarm[1] = 1gml_Object_obj_battle_enemy_attack_flowergirls_spinning_flower_creator_Alarm_1.gmlvar box = obj_dialogue_box_battle_transformation_any instance_create(box.x, box.y, obj_battle_enemy_attack_flowergirls_spinning_flower)
alarm[0] = 180gml_Object_obj_battle_enemy_attack_flowergirls_spinning_flower_creator_Alarm_0.gmlinstance_destroy()