var box = 3154;
with (obj_heart_battle_fighting_red)
y = box.y + 40;
alarm[1] = 1;gml_Object_obj_battle_enemy_attack_flowergirls_spinning_flower_creator_Alarm_1.gmlvar box = 3154; instance_create(box.x, box.y, obj_battle_enemy_attack_flowergirls_spinning_flower);
alarm[0] = 180;gml_Object_obj_battle_enemy_attack_flowergirls_spinning_flower_creator_Alarm_0.gmlinstance_destroy();