| 1 | if (claw_position == "left") |
| 2 | { |
| 3 | with (obj_battle_enemy_attack_frostermit_pincher_left_1) |
| 4 | state = "detract"; |
| 5 | } |
| 6 | else if (claw_position == "right") |
| 7 | { |
| 8 | with (obj_battle_enemy_attack_frostermit_pincher_right_1) |
| 9 | state = "detract"; |
| 10 | } |
| 11 | instance_destroy(); |