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gml_Object_obj_battle_enemy_attack_guardener_arm_Draw_0

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var box = 3154;
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if (warning_draw == true)
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{
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    if (launch_dir == "up" || launch_dir == "down")
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    {
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        draw_set_color(warning_col);
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        draw_rectangle(x - 15, box.bbox_top + 10, x + 15, box.bbox_bottom - 10, false);
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        draw_set_color(c_black);
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        draw_rectangle(x - 13, box.bbox_top + 12, x + 13, box.bbox_bottom - 12, false);
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    }
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    else
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    {
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        draw_set_color(warning_col);
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        draw_rectangle(box.bbox_left + 10, y - 15, box.bbox_right - 10, y + 15, false);
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        draw_set_color(c_black);
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        draw_rectangle(box.bbox_left + 12, y - 13, box.bbox_right - 12, y + 13, false);
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    }
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}
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draw_on_surface();