| 1 | instance_destroy(obj_guardener_guy_c_gun); |
| 2 | instance_destroy(obj_guardener_guy_gun_gun); |
| 3 | instance_destroy(obj_battle_enemy_attack_guardener_bullet_b); |
| 4 | instance_destroy(obj_battle_enemy_attack_guardener_bullet_impact); |
| 5 | with (obj_dialogue_box_battle_transformation_any) |
| 6 | event_user(0); |