| 1 |
if (live_call()) |
| 2 |
return global.live_result; |
| 3 |
if (image_alpha < 0.99) |
| 4 |
image_alpha = lerp(image_alpha, 1, 0.2); |
| 5 |
switch (scene) |
| 6 |
{ |
| 7 |
case 0: |
| 8 |
if (x < 319) |
| 9 |
{ |
| 10 |
x = lerp(x, 320, 0.3); |
| 11 |
} |
| 12 |
else |
| 13 |
{ |
| 14 |
x = 320; |
| 15 |
cutscene_advance(); |
| 16 |
} |
| 17 |
break; |
| 18 |
case 1: |
| 19 |
var charge_pos = ystart - 30; |
| 20 |
if (y > (charge_pos + 0.01)) |
| 21 |
y = lerp(y, charge_pos, 0.5); |
| 22 |
else |
| 23 |
cutscene_advance(); |
| 24 |
var charge_percentage = (ystart - y) / (charge_pos - ystart); |
| 25 |
image_angle = -180 * charge_percentage; |
| 26 |
break; |
| 27 |
case 2: |
| 28 |
x = 320; |
| 29 |
x += irandom_range(-2, 2); |
| 30 |
if (spawn_timer > 0) |
| 31 |
{ |
| 32 |
spawn_timer -= 1; |
| 33 |
} |
| 34 |
else |
| 35 |
{ |
| 36 |
var new_trash = instance_create_depth((x - (spawn_offset_x_max * 0.5)) + (spawn_number_current * spawn_offset_x_inc), y + 15, depth + 1, obj_battle_enemy_attack_jandroid_garbage); |
| 37 |
if (irandom(pseudo_random) == 0 && green_spawn_noloop == false) |
| 38 |
{ |
| 39 |
var new_soap = instance_create_depth(new_trash.x, new_trash.y, obj_heart_battle_fighting_parent.depth - 1, obj_battle_enemy_attack_jandroid_soap_collider); |
| 40 |
new_soap.white_id = new_trash; |
| 41 |
new_trash.sprite_index = -4; |
| 42 |
green_spawn_noloop = true; |
| 43 |
} |
| 44 |
if ((spawn_number_current + spawn_number_current_dir) > spawn_number || (spawn_number_current + spawn_number_current_dir) < 0) |
| 45 |
spawn_number_current_dir *= -1; |
| 46 |
spawn_number_current += spawn_number_current_dir; |
| 47 |
spawn_timer = spawn_timer_max; |
| 48 |
if (disc_count > 0) |
| 49 |
{ |
| 50 |
disc_count--; |
| 51 |
if (disc_count == 0) |
| 52 |
{ |
| 53 |
var disc = instance_create_depth(x, y, depth + 1, obj_battle_enemy_attack_goosic_disk); |
| 54 |
disc.alarm[0] = 999999999; |
| 55 |
disc.alarm[1] = 999999999; |
| 56 |
disc.image_alpha = 1; |
| 57 |
disc.scene = -1; |
| 58 |
disc.vsp = 10; |
| 59 |
disc.disc_yoffset = 60; |
| 60 |
disc_count = -1; |
| 61 |
} |
| 62 |
} |
| 63 |
} |
| 64 |
break; |
| 65 |
case 4: |
| 66 |
x = 320 + irandom_range(-1, 1); |
| 67 |
var charge_pos = ystart + 5; |
| 68 |
if (y < (charge_pos - 0.05)) |
| 69 |
y = lerp(y, charge_pos, 0.4); |
| 70 |
else |
| 71 |
scene++; |
| 72 |
break; |
| 73 |
case 5: |
| 74 |
x = 320; |
| 75 |
cutscene_wait(0.25); |
| 76 |
break; |
| 77 |
case 6: |
| 78 |
var box = 3154; |
| 79 |
var new_trash = instance_create_depth(box.x - 120, box.bbox_top - 30, obj_heart_battle_fighting_parent.depth - 1, obj_battle_enemy_attack_jandroid_garbage_can); |
| 80 |
if (green_spawn_noloop == false) |
| 81 |
{ |
| 82 |
var new_soap = instance_create_depth(new_trash.x, new_trash.y, obj_heart_battle_fighting_parent.depth - 2, obj_battle_enemy_attack_jandroid_soap_collider); |
| 83 |
new_soap.white_id = new_trash; |
| 84 |
new_trash.sprite_index = -4; |
| 85 |
green_spawn_noloop = true; |
| 86 |
} |
| 87 |
cutscene_advance(); |
| 88 |
break; |
| 89 |
case 7: |
| 90 |
if (x < 439.9) |
| 91 |
{ |
| 92 |
x = lerp(x, 440, 0.3); |
| 93 |
} |
| 94 |
else |
| 95 |
{ |
| 96 |
x = 440; |
| 97 |
instance_destroy(); |
| 98 |
} |
| 99 |
image_alpha = (440 - x) / 120; |
| 100 |
break; |
| 101 |
} |
| 102 |
pseudo_random = clamp(pseudo_random - 1, 0, 999); |