| 1 | if (live_call()) |
| 2 | return global.live_result; |
| 3 | if (vspeed > vspeed_max) |
| 4 | vspeed = vspeed_max; |
| 5 | var box = 3154; |
| 6 | if ((bbox_bottom + vspeed) >= (box.bbox_bottom - 3)) |
| 7 | { |
| 8 | y = box.bbox_bottom - 3 - (sprite_height * 0.5); |
| 9 | vspeed = -vspeed * 0.7; |
| 10 | if (abs(vspeed) < 0.15) |
| 11 | vspeed = 0; |
| 12 | if (bounce_noloop == false) |
| 13 | { |
| 14 | hspeed = choose(-2, 2); |
| 15 | bounce_noloop = true; |
| 16 | } |
| 17 | } |
| 18 | if ((bbox_left + hspeed) <= (box.bbox_left + 3) || (bbox_right + hspeed) >= (box.bbox_right - 3)) |
| 19 | { |
| 20 | hspeed = -hspeed * 0.8; |
| 21 | if (abs(hspeed) < 0.15) |
| 22 | hspeed = 0; |
| 23 | } |
| 24 | if (fade_out == true) |
| 25 | { |
| 26 | if (image_alpha > 0) |
| 27 | image_alpha -= 0.1; |
| 28 | else |
| 29 | instance_destroy(); |
| 30 | } |