| 1 | if (heart_collided == true) |
| 2 | { |
| 3 | audio_play_sound(snd_battle_item_eat, 1, 0); |
| 4 | instance_destroy(white_id); |
| 5 | if (global.act_number == 1) |
| 6 | global.enemy_sparing = true; |
| 7 | else |
| 8 | global.enemy_sparing_2 = true; |
| 9 | instance_create_depth(0, 0, -9999, obj_quote_battle_jandroid_a_mid_attack); |
| 10 | obj_battle_enemy_attack_jandroid_garbage_cans_generator.alarm[0] += 30; |
| 11 | } |