| 1 | if (live_call()) |
| 2 | return global.live_result; |
| 3 | var soul = 2980; |
| 4 | image_index = 1; |
| 5 | direction = point_direction(x, y, soul.x, soul.y); |
| 6 | var dir_clamp = 15; |
| 7 | if (image_xscale == 1) |
| 8 | direction = clamp(direction, 90 + dir_clamp, 180 - dir_clamp); |
| 9 | else |
| 10 | direction = clamp(direction, dir_clamp, 90 - dir_clamp); |
| 11 | speed = 8; |
| 12 | gravity = 0.25; |