1 | if (live_call()) |
2 | return global.live_result; |
3 | if (circle_delay > 0) |
4 | { |
5 | circle_delay--; |
6 | } |
7 | else if (circle_number > 0) |
8 | { |
9 | instance_create_depth(0, 0, -100, obj_battle_enemy_attack_martlet_feather_circle_final_spawner); |
10 | circle_number--; |
11 | } |
12 | if (!instance_exists(obj_battle_enemy_attack_martlet_feather_circle_final_feather) && !instance_exists(obj_battle_enemy_attack_martlet_feather_ext_checker_final) && !instance_exists(obj_battle_enemy_attack_martlet_genocide_feather_ext_feather_final) && !instance_exists(obj_martlet_attack_splitting_feather_ext_checker)) |
13 | { |
14 | if (!alarm[0]) |
15 | alarm[0] = 45; |
16 | exit; |
17 | } |