| 1 | if (live_call()) |
| 2 | return global.live_result; |
| 3 | if (circle_delay > 0) |
| 4 | { |
| 5 | circle_delay--; |
| 6 | } |
| 7 | else if (circle_number > 0) |
| 8 | { |
| 9 | instance_create_depth(0, 0, -100, obj_battle_enemy_attack_martlet_feather_circle_final_spawner); |
| 10 | circle_number--; |
| 11 | } |
| 12 | if (!instance_exists(obj_battle_enemy_attack_martlet_feather_circle_final_feather) && !instance_exists(obj_battle_enemy_attack_martlet_feather_ext_checker_final) && !instance_exists(obj_battle_enemy_attack_martlet_genocide_feather_ext_feather_final) && !instance_exists(obj_martlet_attack_splitting_feather_ext_checker)) |
| 13 | { |
| 14 | if (!alarm[0]) |
| 15 | alarm[0] = 45; |
| 16 | exit; |
| 17 | } |