image_speed = 0.6;
image_index = 0;
counter = 0;
alarm[0] = 25;gml_Object_obj_battle_enemy_attack_martlet_ff_3_target_Alarm_0.gmlwith (instance_create(x, y, obj_battle_enemy_attack_martlet_genocide_feather_ext_checker)) fcreate_angle_diff = other.fcreate_angle_diff; instance_destroy();
fcreate_angle_diff = irandom_range(0, 359);
image_angle = fcreate_angle_diff;