| 1 |
if (state == 0) |
| 2 |
{ |
| 3 |
if (image_alpha < 1) |
| 4 |
{ |
| 5 |
image_alpha += 0.1; |
| 6 |
if (image_alpha > 1) |
| 7 |
image_alpha = 1; |
| 8 |
} |
| 9 |
if (image_alpha == 1 && floor(obj_battle_enemy_attack_martlet_wing_gust_body.image_index) >= 2 && floor(obj_battle_enemy_attack_martlet_wing_gust_body.image_index) <= 4 && no_loop_alarm_fading_in == false) |
| 10 |
{ |
| 11 |
switch (sprite_index) |
| 12 |
{ |
| 13 |
case spr_battle_enemy_attack_martlet_wing_gust_junk_ball: |
| 14 |
case spr_battle_enemy_attack_martlet_wing_gust_junk_radio: |
| 15 |
alarm[0] = 8; |
| 16 |
break; |
| 17 |
case spr_battle_enemy_attack_martlet_wing_gust_junk_saw: |
| 18 |
case spr_battle_enemy_attack_martlet_wing_gust_junk_plank: |
| 19 |
alarm[0] = 15; |
| 20 |
break; |
| 21 |
default: |
| 22 |
alarm[0] = 2; |
| 23 |
} |
| 24 |
no_loop_alarm_fading_in = true; |
| 25 |
} |
| 26 |
} |
| 27 |
if (state == 1) |
| 28 |
{ |
| 29 |
if (fall_speed < fall_speed_max) |
| 30 |
fall_speed += 1; |
| 31 |
var fs_temp = fall_speed; |
| 32 |
if ((bbox_bottom + fs_temp) >= (obj_dialogue_box_battle_transformation_any.bbox_bottom - 4)) |
| 33 |
{ |
| 34 |
while ((bbox_bottom + sign(fs_temp)) < (obj_dialogue_box_battle_transformation_any.bbox_bottom - 4)) |
| 35 |
y += sign(fs_temp); |
| 36 |
fs_temp = 0; |
| 37 |
state = 2; |
| 38 |
switch (sound_type) |
| 39 |
{ |
| 40 |
case 1: |
| 41 |
audio_play_sound(snd_mart_impact_1, 20, 0); |
| 42 |
break; |
| 43 |
case 2: |
| 44 |
audio_play_sound(snd_mart_impact_2, 20, 0); |
| 45 |
break; |
| 46 |
case 3: |
| 47 |
audio_play_sound(snd_mart_impact_3, 20, 0); |
| 48 |
break; |
| 49 |
default: |
| 50 |
audio_play_sound(snd_mart_impact_2, 20, 0); |
| 51 |
} |
| 52 |
} |
| 53 |
y += fs_temp; |
| 54 |
} |
| 55 |
if (state == 2) |
| 56 |
{ |
| 57 |
if (sprite_index == spr_battle_enemy_attack_martlet_wing_gust_junk_can) |
| 58 |
{ |
| 59 |
if (landing_init == false) |
| 60 |
{ |
| 61 |
jump_speed = -12; |
| 62 |
grav = 2; |
| 63 |
angle_speed_sign = irandom_range(0, 1); |
| 64 |
if (angle_speed_sign == 0) |
| 65 |
angle_speed_sign = -1; |
| 66 |
move_speed = 4 * angle_speed_sign; |
| 67 |
angle_speed = 4 * (90 / (sprite_height / 2)) * -angle_speed_sign; |
| 68 |
landing_init = true; |
| 69 |
} |
| 70 |
y += jump_speed; |
| 71 |
jump_speed += grav; |
| 72 |
x += move_speed; |
| 73 |
image_angle += angle_speed; |
| 74 |
if ((y + (sprite_width / 2)) > __view_get(e__VW.HView, 0)) |
| 75 |
instance_destroy(); |
| 76 |
} |
| 77 |
else if (sprite_index == spr_battle_enemy_attack_martlet_wing_gust_junk_ball) |
| 78 |
{ |
| 79 |
if (landing_init == false) |
| 80 |
{ |
| 81 |
if (landing_count == 0) |
| 82 |
{ |
| 83 |
jump_speed = -8; |
| 84 |
grav = 2; |
| 85 |
rolling_speed_sign = irandom_range(0, 1); |
| 86 |
if (rolling_speed_sign == 0) |
| 87 |
rolling_speed_sign = -1; |
| 88 |
rolling_speed = 4 * rolling_speed_sign; |
| 89 |
rolling_speed_angle = (90 / (sprite_width / 2)) * -rolling_speed; |
| 90 |
} |
| 91 |
else if (landing_count == 1) |
| 92 |
{ |
| 93 |
jump_speed = -4; |
| 94 |
} |
| 95 |
landing_count += 1; |
| 96 |
landing_init = true; |
| 97 |
} |
| 98 |
if (sign(jump_speed) == 1 && (y + (sprite_height / 2) + jump_speed) >= (obj_dialogue_box_battle_transformation_any.bbox_bottom - 4) && x >= obj_dialogue_box_battle_transformation_any.bbox_left && x <= obj_dialogue_box_battle_transformation_any.bbox_right) |
| 99 |
{ |
| 100 |
while ((y + (sprite_height / 2) + sign(jump_speed)) < (obj_dialogue_box_battle_transformation_any.bbox_bottom - 4)) |
| 101 |
y += sign(jump_speed); |
| 102 |
jump_speed = 0; |
| 103 |
if (landing_count < 2) |
| 104 |
landing_init = false; |
| 105 |
} |
| 106 |
y += jump_speed; |
| 107 |
jump_speed += grav; |
| 108 |
x += rolling_speed; |
| 109 |
image_angle += rolling_speed_angle; |
| 110 |
if ((y + (sprite_height / 2)) > __view_get(e__VW.HView, 0)) |
| 111 |
instance_destroy(); |
| 112 |
} |
| 113 |
else if (sprite_index == spr_battle_enemy_attack_martlet_wing_gust_junk_radio) |
| 114 |
{ |
| 115 |
if (landing_init == false) |
| 116 |
{ |
| 117 |
jump_speed = -10; |
| 118 |
grav = 2; |
| 119 |
x_default = x; |
| 120 |
y_default = y; |
| 121 |
shake_x = 1; |
| 122 |
shake_y = 1; |
| 123 |
angle_speed_sign = irandom_range(0, 1); |
| 124 |
if (angle_speed_sign == 0) |
| 125 |
angle_speed_sign = -1; |
| 126 |
move_speed = 4 * angle_speed_sign; |
| 127 |
angle_speed = 2 * -angle_speed_sign; |
| 128 |
landing_init = true; |
| 129 |
} |
| 130 |
y_default += jump_speed; |
| 131 |
jump_speed += grav; |
| 132 |
x_default += move_speed; |
| 133 |
image_angle += angle_speed; |
| 134 |
x = x_default + (2 * irandom_range(-shake_x, shake_x)); |
| 135 |
y = y_default + (2 * irandom_range(-shake_y, shake_y)); |
| 136 |
if ((y + (sprite_width / 2)) > __view_get(e__VW.HView, 0)) |
| 137 |
instance_destroy(); |
| 138 |
} |
| 139 |
else if (sprite_index == spr_battle_enemy_attack_martlet_wing_gust_junk_globe) |
| 140 |
{ |
| 141 |
if (landing_init == false) |
| 142 |
{ |
| 143 |
jump_speed = -8; |
| 144 |
grav = 2; |
| 145 |
angle_speed_sign = irandom_range(0, 1); |
| 146 |
if (angle_speed_sign == 0) |
| 147 |
angle_speed_sign = -1; |
| 148 |
move_speed = 4 * angle_speed_sign; |
| 149 |
angle_speed = 2 * -angle_speed_sign; |
| 150 |
landing_init = true; |
| 151 |
} |
| 152 |
y += jump_speed; |
| 153 |
jump_speed += grav; |
| 154 |
x += move_speed; |
| 155 |
image_angle += angle_speed; |
| 156 |
if ((y + (sprite_width / 2)) > __view_get(e__VW.HView, 0)) |
| 157 |
instance_destroy(); |
| 158 |
} |
| 159 |
else if (sprite_index == spr_battle_enemy_attack_martlet_wing_gust_junk_shoe || sprite_index == spr_battle_enemy_attack_martlet_wing_gust_junk_mug || sprite_index == spr_battle_enemy_attack_martlet_wing_gust_junk_thingy || sprite_index == spr_battle_enemy_attack_martlet_wing_gust_junk_glass || sprite_index == spr_battle_enemy_attack_martlet_wing_gust_junk_saw || sprite_index == spr_battle_enemy_attack_martlet_wing_gust_junk_idk || sprite_index == spr_battle_enemy_attack_martlet_wing_gust_junk_plank) |
| 160 |
{ |
| 161 |
if (landing_init == false) |
| 162 |
{ |
| 163 |
jump_speed = -10; |
| 164 |
grav = 2; |
| 165 |
angle_speed_sign = irandom_range(0, 1); |
| 166 |
if (angle_speed_sign == 0) |
| 167 |
angle_speed_sign = -1; |
| 168 |
move_speed = 4 * angle_speed_sign; |
| 169 |
angle_speed = 2 * -angle_speed_sign; |
| 170 |
landing_init = true; |
| 171 |
} |
| 172 |
y += jump_speed; |
| 173 |
jump_speed += grav; |
| 174 |
x += move_speed; |
| 175 |
image_angle += angle_speed; |
| 176 |
if ((y + (sprite_width / 2)) > __view_get(e__VW.HView, 0)) |
| 177 |
instance_destroy(); |
| 178 |
} |
| 179 |
else |
| 180 |
{ |
| 181 |
can_fade_out = true; |
| 182 |
} |
| 183 |
if (image_alpha > 0 && can_fade_out == true) |
| 184 |
{ |
| 185 |
image_alpha -= 0.1; |
| 186 |
if (image_alpha < 0) |
| 187 |
image_alpha = 0; |
| 188 |
if (image_alpha == 0) |
| 189 |
instance_destroy(); |
| 190 |
} |
| 191 |
} |
| 192 |
|
| 193 |
enum e__VW |
| 194 |
{ |
| 195 |
XView, |
| 196 |
YView, |
| 197 |
WView, |
| 198 |
HView, |
| 199 |
Angle, |
| 200 |
HBorder, |
| 201 |
VBorder, |
| 202 |
HSpeed, |
| 203 |
VSpeed, |
| 204 |
Object, |
| 205 |
Visible, |
| 206 |
XPort, |
| 207 |
YPort, |
| 208 |
WPort, |
| 209 |
HPort, |
| 210 |
Camera, |
| 211 |
SurfaceID |
| 212 |
} |