1 |
if (image_alpha < 1 && can_move == false) |
2 |
{ |
3 |
image_alpha += 0.1; |
4 |
if (image_alpha > 1) |
5 |
image_alpha = 1; |
6 |
if (image_alpha == 1) |
7 |
{ |
8 |
angle = point_direction(x, y, obj_heart_battle_fighting_parent.x, obj_heart_battle_fighting_parent.y); |
9 |
can_move = true; |
10 |
} |
11 |
} |
12 |
if (can_move == true) |
13 |
{ |
14 |
y += grav_total; |
15 |
grav_total += grav; |
16 |
x += lengthdir_x(move_speed, angle); |
17 |
y += lengthdir_y(move_speed, angle); |
18 |
if (!place_meeting(x, y, obj_dialogue_box_battle_transformation_any)) |
19 |
{ |
20 |
} |
21 |
} |
22 |
if (can_fade == true) |
23 |
{ |
24 |
image_alpha -= 0.1; |
25 |
if (image_alpha < 0) |
26 |
image_alpha = 0; |
27 |
if (image_alpha == 0) |
28 |
instance_destroy(); |
29 |
} |