| 1 |
if (instance_exists(obj_heart_battle_fighting_parent)) |
| 2 |
{ |
| 3 |
if (image_alpha < 1 && can_move == false) |
| 4 |
{ |
| 5 |
image_alpha += 0.1; |
| 6 |
if (image_alpha > 1) |
| 7 |
image_alpha = 1; |
| 8 |
if (image_alpha == 1) |
| 9 |
can_move = true; |
| 10 |
} |
| 11 |
if (can_move == true) |
| 12 |
{ |
| 13 |
x += hsp; |
| 14 |
vsp += grav; |
| 15 |
if (vsp > terminal_velocity) |
| 16 |
vsp = terminal_velocity; |
| 17 |
y += vsp; |
| 18 |
if (bbox_bottom >= (obj_dialogue_box_battle_transformation_any.bbox_bottom - 4)) |
| 19 |
{ |
| 20 |
while (bbox_bottom > (obj_dialogue_box_battle_transformation_any.bbox_bottom - 4)) |
| 21 |
y -= 1; |
| 22 |
instance_create(x, y, obj_battle_enemy_attack_rorrim_mirror_shard); |
| 23 |
instance_create(x, y, obj_battle_enemy_attack_rorrim_mirror_shard); |
| 24 |
instance_create(x, y, obj_battle_enemy_attack_rorrim_mirror_shard); |
| 25 |
var random_sound = irandom_range(0, 2); |
| 26 |
switch (random_sound) |
| 27 |
{ |
| 28 |
case 0: |
| 29 |
audio_play_sound(snd_mirrorbreak1, 20, 0); |
| 30 |
break; |
| 31 |
case 1: |
| 32 |
audio_play_sound(snd_mirrorbreak2, 20, 0); |
| 33 |
break; |
| 34 |
case 2: |
| 35 |
audio_play_sound(snd_mirrorbreak3, 20, 0); |
| 36 |
break; |
| 37 |
} |
| 38 |
instance_destroy(); |
| 39 |
exit; |
| 40 |
} |
| 41 |
} |
| 42 |
} |