gml_Object_obj_battle_enemy_attack_spawner_asgore_warning_Alarm_0.gmlif (live_call())
return global.live_result;
var battle_box = 3154;
var xx = battle_box.bbox_left + 10;
if (obj_heart_battle_fighting_parent.x > 320)
xx = battle_box.x - 6;
instance_create_depth(xx, battle_box.bbox_top + 10, -100, obj_battle_enemy_attack_asgore_warning);
alarm[0] = attack_offset;
turn_count--;
if (turn_count <= 0)
{
obj_battle_enemy_attack_asgore_checker.alarm[0] = 15;
instance_destroy();
}