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gml_Object_obj_battle_enemy_attack_starlo_dynamite_Step_0

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1
if (image_alpha < 1)
2
{
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    image_alpha += 0.2;
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    if (image_alpha >= 1)
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    {
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        image_alpha = 1;
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        if (can_jump == false)
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        {
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            vspeed = -4;
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            hspeed = hsp;
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            gravity = 0.5;
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            can_jump = true;
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        }
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    }
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}
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if (vspeed > 5)
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    vspeed = 5;
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if (bbox_bottom >= (obj_dialogue_box_battle_transformation_any.bbox_bottom - 3))
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{
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    if (bounce_count > 0)
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    {
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        bounce_count -= 1;
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        vspeed = -6;
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        hspeed *= 0.35;
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        alarm[0] = 1;
gml_Object_obj_battle_enemy_attack_starlo_dynamite_Alarm_0.gml

audio_play_sound(snd_bullet_warning, 1, 0); image_blend = c_red; alarm[1] = 2;
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    }
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}
28
image_angle += (3 * sign(320 - x));