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gml_Object_obj_battle_enemy_attack_starlo_rope_Draw_73

related scripts: Alarm_0 • Create_0 • Destroy_0 • Draw_0 • Draw_73 • Step_0 • Step_2

(view raw script w/o annotations or w/e)
1
if (!instance_exists(obj_heart_battle_fighting_red))
2
    exit;
3
draw_sprite_ext(spr_battle_enemy_attack_ceroba_white_soul, 0, obj_heart_battle_fighting_red.x, obj_heart_battle_fighting_red.y, 1, 1, 0, c_white, rope_soul_overlay_alpha);
4
draw_sprite(spr_battle_enemy_starlo_soul, 0, obj_heart_battle_fighting_red.x, obj_heart_battle_fighting_red.y);