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gml_Object_obj_battle_enemy_attack_starlo_rope_particles_Create_0

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1
part_ropesys = part_system_create();
2
part_ropeEm = part_emitter_create(part_ropesys);
3
part_system_depth(part_ropesys, -9999);
4
part_ropepieces = part_type_create();
5
part_type_shape(part_ropepieces, 1);
6
part_type_size(part_ropepieces, 0.1, 0.1, 0, 0);
7
var new_col = make_color_rgb(216, 112, 43);
8
part_type_colour2(part_ropepieces, new_col, new_col);
9
part_type_alpha3(part_ropepieces, 1, 1, 0);
10
part_type_speed(part_ropepieces, 6, 6, 0, 0);
11
part_type_direction(part_ropepieces, 50, 130, 0, 0);
12
part_type_orientation(part_ropepieces, 0, 359, random_range(-2, 2), 0.1, 1);
13
part_type_life(part_ropepieces, 90, 90);
14
part_type_blend(part_ropepieces, 1);
15
part_type_gravity(part_ropepieces, 0.3, 270);
16
part_emitter_region(part_ropesys, part_ropeEm, x, x, y, y, 3, 0);
17
part_emitter_burst(part_ropesys, part_ropeEm, part_ropepieces, 5);
18
alarm[0] = 90;
gml_Object_obj_battle_enemy_attack_starlo_rope_particles_Alarm_0.gml

instance_destroy(); part_system_destroy(part_ropesys);