1 |
with (obj_battle_enemy_attack_starlo_take_aim_target) |
2 |
instance_destroy(); |
3 |
with (obj_battle_enemy_attack_starlo_take_aim_shot) |
4 |
instance_destroy(); |
5 |
with (obj_battle_enemy_attack_starlo_take_aim_shot_collider) |
6 |
instance_destroy(); |
7 |
with (obj_heart_battle_fighting_parent) |
8 |
moveable = false; |
9 |
if (starlo_take_aim_rope_hit == false) |
10 |
{ |
11 |
instance_create(380, 74, obj_quote_bubble_battle_yellow_3); |
12 |
instance_create(0, 0, obj_quote_battle_starlo_rope_not_hit); |
13 |
} |
14 |
else if (starlo_take_aim_rope_hit == true) |
15 |
{ |
16 |
global.attack_cycle += 1; |
17 |
instance_create(380, 74, obj_quote_bubble_battle_yellow_3); |
18 |
instance_create(0, 0, obj_quote_battle_starlo_rope_hit); |
19 |
} |