| 1 |
with (obj_battle_enemy_attack_starlo_take_aim_target) |
| 2 |
instance_destroy(); |
| 3 |
with (obj_battle_enemy_attack_starlo_take_aim_shot) |
| 4 |
instance_destroy(); |
| 5 |
with (obj_battle_enemy_attack_starlo_take_aim_shot_collider) |
| 6 |
instance_destroy(); |
| 7 |
with (obj_heart_battle_fighting_parent) |
| 8 |
moveable = false; |
| 9 |
if (starlo_take_aim_rope_hit == false) |
| 10 |
{ |
| 11 |
instance_create(380, 74, obj_quote_bubble_battle_yellow_3); |
| 12 |
instance_create(0, 0, obj_quote_battle_starlo_rope_not_hit); |
| 13 |
} |
| 14 |
else if (starlo_take_aim_rope_hit == true) |
| 15 |
{ |
| 16 |
global.attack_cycle += 1; |
| 17 |
instance_create(380, 74, obj_quote_bubble_battle_yellow_3); |
| 18 |
instance_create(0, 0, obj_quote_battle_starlo_rope_hit); |
| 19 |
} |